RS Build Kit - Changelog#
2.1.0 - (2025-01-28)#
Added#
Interface:
- option to scale UI to 100%, 125%, 150%, 200%
- added open hotkey editor (ALT click) to "Create Hotkey Shortcuts" button
- Shortcuts: added component operations
- progress bars:
- removed pop up windows
- now utilizes Maya's progress bar in the bottom left corner of the UI
Quad Fill:
- reworked and enhanced
- now supports surfaces with curvatures in all directions
Component Operations:
- Evenly distribute vertices along an edge loop
- Straighten an edge loop
- Restore vertex corner point position
- Clean inset
Randomizer:
- now supports continuous meshes in a combined object
Select Topology:
- Find Stars (vertices with more than 4 edges)
- Find floating vertices
Select / Set Creases:
- Select all edges that have crease values
- Set Crease with specific values
- Find and select edges by crease value or range
- Remove crease value from selected edges
- Output / Print crease value of selected edges
- Open Crease Set Editor Shortcut
Paint:
- added random rotation and scale functionality
Place:
- added random rotation and scale functionality
Changed#
Interface:
- Group and Lock functions are now merged together under a new icon called "Tiny Toolbox"
Lock / Unlock:
- now also (un)locks the transforms for each selected object
Fixes#
- Fixed issue with Select by Type / Status
General#
- extensive code optimization
2.0.4 - (2024-04-03)#
General#
- Maya 2025 support
- PySide 6 support
2.0.3 - (2023-04-01)#
General#
- Maya 2024 support
- Python 3.10.8 support
2.0.2 - (2022-04-01)#
General#
- Maya 2023 support
- Python 3.9.7 support
2.0.1 - (2022-03-14)#
Fixes#
- Fixed a Select By Topology / Non-Manifold issue
- Optimized Select By Topology / Check All output
2.0.0 - (2022-02-28)#
General#
- Enhanced Performance and speed of several functions
Added#
- Radial Duplicator
- Instance support (for Mirror, Place, Paint, Duplicator, Snap, Radial)
- Convert Instances
- Merge Border Vertices
- Transform Randomizer
- Lock and Unlock nodes
- Selection Sets / Quick Set
- Select by Pattern: Works with Vertices, Edges and Faces
- Snap - objects and groups to selected components
- Batch Import Maya .ma and .mb files
- Batch Export Maya .ma and .mb files
- Obj Fix: export / re-import as obj to clean up your mesh, maintaining hierarchy position and shader
- Curve Tool - Rebuild Curve by length
- Curve Tool - Set pivot to curve origin
- Curve Tool - Snap curve origin to surface
- Curve Tool - Reverse direction and Equalize curve direction
- Curve Tool - Select point range
- Curve Tool - Convert multiple edges or edge groups to curves
- Curve Tool - Curve Analysis
- Curve Tool - Extruder: Convert curves to geometry, in Maya 2022: Presets for Cable, Rope, Pipe, Box
Changed#
- Quad Fill: Now only requires a single edge input
- Advanced Separate: supports maintaining object orientation
- Mirror: Supports Merge, Instance, Flip UVs
- Modify Pivot: Switched to Min / Max style to reach object's center and corner points
- 45 Angle: Only requires a single edge input, when the border loop is not filled
- Select by Topology: Added Stray Vertices, Hard Edges, Overlap and Check All
- Select by Percentage: Now works with components
- Select by Name: Supports wildcards
- Select by Type and Status: Easily find Locked and Invisible nodes
- Place: now works with groups and supports instances
- Paint: now works with groups and supports instances
- Duplicator: supports ins-
- Interface and icons
- Available Keyboard Shortcuts
1.0.7 - (2021-11-29)#
Fixes#
- Fixed the "Connect End" function to work properly in Maya 2022
1.0.6 - (2021-03-26)#
General#
- Maya 2022 support
- Python 3.7 support
1.0.5 - (2020-12-21)#
General#
- Updated installation process
- Created and added a How_To_Install_Video to the package
- The tool now supports Environment Variables
- further code optimizations
1.0.4 - (2020-11-25)#
Fixes#
- On Windows the tool window no longer stays on top of all other applications
1.0.3 - (2020-11-25)#
Fixes#
- The tool window is now staying on top of the main application and is no longer vanishing behind it
1.0.2 - (2020-11-05)#
Fixes#
- Select by component count: The text output now includes the search type name (Like Quad(s) info: or N-Gon(s) info: etc) for better readability
- Advanced Extract & Duplicate Face: Fixed the shortcuts issue. They both work now with multiple objects when using the hotkey function
- further code optimizations
1.0.1 - (2020-10-15)#
Fixes#
- small code optimizations
- Mirror: renaming (L_ and R_) now works too, when a hierarchy includes multiple objects with the same name Select by component count: When nothing is found the tool will maintain the previous selection
- Advanced Extract & Duplicate Face: Now both work with multiple objects
1.0.0 - (2020-10-05)#
General#
- compact interface with custom icons
- toggleable tool settings for a minimal workspace footprint
- option to create Keyboard shortcuts for a lot of functions
Added#
- fill a polygon area with a new Quad Fill function
- easily angle a polygon surface with 45° Angle
- create new polygons, bridge or close ring loops with powerful Append Plus function
- further enhanced and optimized Combine, Separate, Extract and Duplicate Face operations
- auto connect edge lines, ends, corners and diamond topology
- mirror in all world axis or from pivot with a single button
- auto naming fix for "L_" and "R_" sides when your mirror in the X-Axis
- set pivot to bounding box faces (Bottom, Top, Front ...)
- select multiple shells with Fill Shell
- Range Mode for Select By Polygon Count
- Overhauled and expanded Place function
- New Paint function, to quickly distribute meshes on another surface
- Batch Import Obj, Fbx and Abc
- Batch Export Obj, Fbx and Abc